Chipless - Poker Helper
Run home poker games without physical chips.
Seat 3-8 players, rotate blinds automatically, track bets with sliders, and pick winners fast.
iOS developer + musician + athlete
Hi! I am Skyler Devlaming, a Vancouver-based developer who blends clean engineering with a love for music and movement. I build apps that make people happy.
Available for new work now and open to entry-level and junior software roles. Targeting mobile and web development, full stack work, DevOps automation, systems integration, and databases.
Current headline
Independent iOS developer shipping playful, polished apps with real-world utility.
Selected work
A mix of independent builds and product work, with a focus on clarity, flow, and a little delight.
Chipless - Poker Helper
Seat 3-8 players, rotate blinds automatically, track bets with sliders, and pick winners fast.
Who's On Aux
Queue songs together, keep sessions moving, and make every hang feel like a tiny DJ set. Reached 5,000+ downloads and roughly 20k impressions in 2023.
Anagram
Socket-based backend with a Swift mobile client and a Node.js service powering real-time play.
Case study
A closer look at the problem, the approach, and the results.
Keep poker night moving fast without chips, confusion, or manual blind tracking.
Designed a table-first UI with seat indicators, action logs, and automatic blind rotation.
Launch planned for 2026. Early build focuses on clarity, speed, and group flow.
Project archive
A complete snapshot of the projects listed on my resume.
Live-updating Spotify playlist app released on the App Store.
Real-time multiplayer word game with a socket-based backend.
A fitness social network for routines, goals, and photo sharing.
Messaging notification dashboard with serverless infrastructure.
Android app for meter routes, location lookups, and filtering by meter type.
Node.js Q&A platform with posts, comments, messaging, and templated views.
Menu filtering web app focused on allergies and DB performance.
Android app that pulls crime data to assess parking safety.
Unity 3D capstone with multiplayer combat and a 23-person team.
Dynamic game UI integration for in-game information display.
Capabilities
Clarify the problem, define the journey, and map the MVP to real outcomes.
Swift, SwiftUI, UIKit, React Native, Node.js, and ASP.NET builds with a focus on performance.
CI/CD, serverless infrastructure, and API integrations that keep products reliable.
Skills
Swift/SwiftUI, Objective-C, C#, Java, JavaScript, Python, C/C++, SQL, HTML/CSS, YAML, JSON, Bash
.NET/.NET Core, ASP.NET, Node.js, React Native, UIKit, Unity 3D, Photon
AWS (Lambda, CodePipeline, EC2), Terraform, CI/CD, serverless, Git/GitHub
REST, OpenAPI, SOAP; Azure Integration Services (Logic Apps, Service Bus, Event Grid, API Management)
MySQL, MongoDB, SQL Server, Oracle, data modeling, ETL/ELT concepts
Windows, macOS, Linux, command line, networking, hardware support
Agile/Scrum, UI/UX design, documentation, analytics/data warehousing
Strategic, Restorative, Communication, Ideation, Command
Communication, teamwork, adaptability, self-motivated, client-facing support
English (native/bilingual)
Process
01
Define the audience, the moment, and the success metrics.
02
Wireframes and prototypes focused on ease, speed, and tone.
03
SwiftUI implementations with stable architecture and clean handoffs.
04
Ship, measure, and iterate with a smart release plan.
About
I started programming early and formalized it through AP CompSci A in high school. I completed a Computer Systems Technology diploma at BCIT in 2020 and am completing a Bachelor of Technology (expected May 2026).
Previously, I worked at Provincial Health Services Authority as a technical analyst on Procura, a scheduling platform for at-home healthcare workers. I love making tools that remove friction and create calm.
Experience
Education
Expected May 2026
Bachelor of Technology, Burnaby
2018 - 2020
Completed diploma focused on software development.
Feb 2021 - Jul 2022
Focused on building modern iOS interfaces.
Contact
Tell me about the product, the timeline, and the impact you are aiming for.